Changelog Dining Tycoon Template v1.3 - Multiple Floors!
This update brings 2 new major features: Multiple floors as well as a flexible storage system, unlocking multiple storages and enabling AI to work with it.
Also, it brings major improvements to the building system, offering example implementations for modern tycoon games.
New feature: Multiple Floors
- Buildings can now be placed on multiple floors
- Staff can be assigned to different floors
- Added new buildings and improved pathfinding to allow AI to utilize multiple floors
- The implementation offers example implementation for both strict floor separation as well as more open AI - continue development to your liking!
- Also added example quality of life implementations such as hiding floors!
New feature: Flexible Storage System
- Multiple storages can be built at the same time, even on the same floor
- AI will use all storage buildings to grab ingredients for orders
New Feature: "Preview Building" mode
- A new "Preview Mode" that allows direct placement of buildings, indicating valid and invalid placement
New feature: Drag Wall Building
- Build walls by dragging with the mouse
- Also features complete rooms (enclosed walls)
- Utilizes instanced static meshes for performance optimization
New feature: Drag Floor Building
- Build floors by dragging with the mouse